Game Systems Engineer
Galvanic Games is looking for a systems engineer for an unannounced combat-heavy, multiplayer open-world simulation game.
Location: Seattle, WA. Must be able to work in-office.
Technologies: Primarily C# in Unity.
Key Responsibilities:
- Work closely with the lead engineer to architect and implement large, networked game systems.
- Be able to quickly prototype game systems to test features before committing time and resources to the final product.
- Understand design and art requirements and be able to engineer solutions that satisfy them.
- Build and maintain reusable and documented codebases that span multiple projects.
- Roughly estimate the amount of time a given feature will take you to complete.
- Use version control and understand how to resolve conflicts.
- Perform code reviews for other members of the development team.
Basic Qualifications
- 2+ years of game development experience in Unity.
- Previously worked on a team of engineers.
- A strong understanding of C#.
Preferred Qualifications
- Bachelor's degree in Computer Science.
- Previously developed and shipped a network multiplayer game (bonus points for a deterministic real-time multiplayer game).
- Strong, proven understanding of how to architect large, interconnected game systems.
Bonus Qualifications
- Passion for developing simulated NPC AI.
- Strong understanding of Unity’s rendering pipelines and shaders.
- Previously worked on tech for handling large game worlds.
- Experience with C/C++ and non-memory managed codebases.
To apply, email:
jobs@galvanicgames.com
Galvanic Games
Galvanic is a small independent game studio in Seattle that specializes in combat-driven multiplayer games (though we've built a lot of other weird and fun stuff too). We aim to build ambitious games that bring players to immersive new worlds while empowering their creativity and allowing self-expression. We focus on good scope management and planning to avoid crunch and other bad business practices. We plan to remain a small, tight-knit team of highly-talented individuals who love building games together.
Benefits
- 4 weeks of paid time off per year
- Health/Dental/Vision Insurance
- Stock options
- Paid Family Leave
- Evenly distributed quarterly bonus policy
Galvanic is proudly committed to creating a diverse and welcoming creative environment. We care deeply about maintaining and growing our supportive and inclusive work culture. Galvanic is an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, gender, gender identity, sexual orientation, national origin, genetics, disability, age, or veteran status.